

Khushal Naik started the session by explaining the significance of Blender in the field of 3D modeling and animation. He then proceeded to demonstrate the step-by-step process of designing 3D models, showcasing how to manipulate objects and shapes within the software. The session also covered the creation of animations, with Khushal walking the students through the various tools and functionalities available in Blender that can enhance the animation process, such as rigging, keyframes, and rendering techniques. The session was attended by 12 students (10 male and 2 female) from the SY BVoc.(ST) batch.
Expected Outcome of the Activity:
The primary outcome of the session was to provide SY BVoc students with valuable knowledge of the different tools and features in Blender software, empowering them to create 3D models and animations effectively.